Category Archives: iOS

Playing Wind-up Knight 2 with a Guitar (and why it matters)

Yesterday we posted this silly video about playing Wind-up Knight 2 with a variety of funny controllers. Nothing in this video is faked; we used a converter box (like this one) to convert our various console controllers to USB, then … Continue reading

Posted in Android, controllers, game design, game engineering, iOS, mobile games, wind-up knight | Comments Off on Playing Wind-up Knight 2 with a Guitar (and why it matters)

Wind-up Knight 2

We’ve been pretty quiet lately.  It’s been almost a year since our last game, Rise of the Blobs, and other than a few blog posts here and there (and an award or two) we’ve kept a pretty low profile.  But … Continue reading

Posted in Android, iOS, mobile games, Uncategorized, wind-up knight | 5 Comments

Rise of the Blobs

Robot Invader is staffed exclusively by veterans of the console game industry.  Our team of five has shipped over 50 console games between us, and we worked together on many of those titles earlier in our careers.  When we developed Wind-up … Continue reading

Posted in Android, iOS, mobile games, rise of the blobs, Robot Invader | 8 Comments

The Future of App Stores (and the history of video)

I grew up watching movies.  Mostly on video tapes, which came in hard plastic cases from a place called Flicks & Pics a few blocks from my house.  Flicks & Pics was something of an institution in my neighborhood; it … Continue reading

Posted in Android, iOS, mobile games | 7 Comments

OS Native UI in Wind-up Knight

A while ago I posted the following tweet to my twitter account: Fun fact: #windupknight on Android includes 7575 lines of Java. iOS version has 7005 lines of Objective-C. Both have 12000 lines of C#. This generated a lot of responses, mostly … Continue reading

Posted in Android, game engineering, iOS, mobile games, wind-up knight | 11 Comments

Wind-up Knight for iOS Released

Human language is incapable of expressing the degree of excitement we feel as we announce that Wind-up Knight is now available on iPad and iPhone via the App Store.  We even made a cool trailer to commemorate the moment: We … Continue reading

Posted in iOS, mobile games, wind-up knight | 9 Comments