Monthly Archives: December 2011

Locomotion Smoke and Mirrors

If we’ve done our jobs right, Wind-up Knight is a fairly simple game.  There are only four inputs, and only two are ever needed simultaneously.  Sir Sprint, our heroic spring-loaded knight, runs forward automatically, removing the need for a classic … Continue reading

Posted in game design, game engineering, wind-up knight | 26 Comments

Wind-up Knight for iOS Released

Human language is incapable of expressing the degree of excitement we feel as we announce that Wind-up Knight is now available on iPad and iPhone via the App Store.  We even made a cool trailer to commemorate the moment: We … Continue reading

Posted in iOS, mobile games, wind-up knight | 9 Comments