About Robot Invader
We warped our brains watching '50s monster movies in glorious black and white. Now we're making video games for your phone, tablet, or virtual reality headset.
Read more about Robot Invader.
Content
-
Recent Posts
Recent Comments
- Chris on Dev Diary: Branching Dialog
- Bernie Roehl on Dev Diary: Branching Dialog
- Chris on Dead Secret Launching on 3/28!
- Thomas Karlin on Dead Secret Launching on 3/28!
- Chris on Dead Secret Launching on 3/28!
Archives
- April 2018
- July 2017
- August 2016
- July 2016
- June 2016
- May 2016
- March 2016
- February 2016
- October 2015
- July 2015
- May 2015
- February 2015
- December 2014
- July 2014
- June 2014
- April 2014
- January 2014
- December 2013
- July 2013
- March 2013
- January 2013
- August 2012
- February 2012
- January 2012
- December 2011
- October 2011
- September 2011
- August 2011
- June 2011
- April 2011
Categories
Feed
Category Archives: mobile games
Wind-up Knight for iOS Released
Human language is incapable of expressing the degree of excitement we feel as we announce that Wind-up Knight is now available on iPad and iPhone via the App Store. We even made a cool trailer to commemorate the moment: We … Continue reading
Posted in iOS, mobile games, wind-up knight
9 Comments
Pay by Numbers
Why tear out my heart for all the world to see? Why not paint by numbers Catchy melody Burn it up the charts with sweet simplicity Then do it again — Self, Paint by Numbers If you ask experts in … Continue reading
Posted in game design, game industry, mobile games, Uncategorized, wind-up knight
83 Comments
Never Count Nintendo Out
If there are any universal rules or golden constants by which the game industry is governed, one of them is surely this: never count Nintendo out. It is not an exaggeration to call the Kyoto firm the world leader in … Continue reading
Posted in game industry, mobile games
10 Comments