Category Archives: game design

Personality Goes a Long Way

Robot Invader is housed in a small office in Mountain View, California. ┬áThe office is located in one of the many featureless business parks that pepper the Peninsula like the aftermath of a boring meteor storm, a rectangular wedge of … Continue reading

Posted in game design, game industry, Robot Invader | Comments Off on Personality Goes a Long Way

The Best Way to Succeed is to Fail

For the past several weeks we’ve been prototyping different ideas for a new mobile game. ┬áTaking the time to “find the fun” through experimental prototyping is one of those Game Development 101 strategies that everybody agrees is a good idea … Continue reading

Posted in game design, prototyping | 1 Comment